The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
The newly launched Game UI Database turns an often-overlooked aspect of artful video game design into a headlining star. For most people who play games, on screen accoutrements like ammo readouts and ...
Creatures Inc. lead UI designer Dave Gibson recently reached out to fans on social media in order to discuss how UI and UX could be improved in future Pokemon games. Gibson initially took to Twitter ...
Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
Edd Coates is founder of Game UI Database. Game UI designers use references to iterate on existing design patterns and provide players familiar, intuitive experiences. This allows us to onboard them ...
When a game is mostly hard because the UI is terrible, what happens when you start streamlining its interface? When a game is mostly hard because the UI is terrible, what happens when you start ...
I should admit I was not paying attention, but I’ll point the finger at poor interface design. Standing in the PADT lunch room trying to make coffee, I realized nothing was coming out. So I pushed the ...
And now the kids are calling it fontslop. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
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